YCAM InterLab
YCAM InterLab, a team of media art researchers and developers in the Yamaguchi Center for Arts and Media [YCAM], provides technical support for the realization of installations and performing art pieces commissioned by YCAM. Along with research and practical attempts in implementing cutting-edge technology in the realm of art, the members engage actively in various collaborative research with specialists invited from all parts of the world, with the aim to establish human networks and facilitate exchange among the technical departments of cultural facilities, while continually expanding their area of investigation.
http://interlab.ycam.jp/en
http://interlab.ycam.jp/en
DaDaFest
DaDaFest is an innovative disability arts organisation based in
Liverpool, delivering the Festival and other arts events to promote high
quality disability & deaf arts from unique cultural perspectives.
It also produces opportunities for disabled and d/Deaf people to access
the arts, including training and a young people’s programme.
DaDaFest is a cutting edge Disability and Deaf Arts Agency, working not only from its base in Liverpool, but across the North West, Nationally and Internationally.
DaDaFest is a cutting edge Disability and Deaf Arts Agency, working not only from its base in Liverpool, but across the North West, Nationally and Internationally.
ATTN:Magazine is a website dedicated to new experimental music and sound art.
The site is regularly updated with reviews of the latest releases and live events, as well as interviews with the most prominent figures in experimental sound.
The site is regularly updated with reviews of the latest releases and live events, as well as interviews with the most prominent figures in experimental sound.
WRO Art Centre (Wrocław, Poland)
http://www.wrocenter.pl/en
The WRO Art Center was opened in 2008 by the WRO Center for Media Art Foundation, an independent organization specializing in the areas where contemporary art and culture intersect with developing media.
The WRO Art Center’s mission includes organizing exhibitions, screenings, lectures and workshops, and developing projects that encompass art, publishing, education and publicity – all in the realm of contemporary art. The Center’s activities are aimed at a diverse audience: art and media professionals as well as the general public, including children and teenagers. The aim of this multifaceted program is to support art and education, and to promote open international cultural and intellectual discussion via the WRO Media Art Biennale, through the expansion of the highly accessible WRO media archives, through the Center’s collaboration with international art institutions and galleries, and by running an international residency program for artists and curators.
The WRO Art Center was opened in 2008 by the WRO Center for Media Art Foundation, an independent organization specializing in the areas where contemporary art and culture intersect with developing media.
The WRO Art Center’s mission includes organizing exhibitions, screenings, lectures and workshops, and developing projects that encompass art, publishing, education and publicity – all in the realm of contemporary art. The Center’s activities are aimed at a diverse audience: art and media professionals as well as the general public, including children and teenagers. The aim of this multifaceted program is to support art and education, and to promote open international cultural and intellectual discussion via the WRO Media Art Biennale, through the expansion of the highly accessible WRO media archives, through the Center’s collaboration with international art institutions and galleries, and by running an international residency program for artists and curators.
Waag Society
Waag Society, institute for art, science and technology,
develops creative technology for social innovation. The foundation
researches, develops concepts, pilots and prototypes and acts as an
intermediate between the arts, science and the media. Waag Society
cooperates with cultural, public and private parties.
Waag Society follows the method of Creative Research. Creative Research is experimental, interdisciplinary research. Artists, creatives and end users have a central position and a large influence on the final result: Users as Designers. The classic approach of science and the standard model of research and development is enhanced by this method that cross-links arts, culture and science. Creative Research will bring applications that are suited to the needs and possibilities of their users and is related to participatory design, rapid prototyping, practice based research and tinkering. Waag Society has a strong focus to let user groups participate in internet, new media and technology that otherwise have limited access.
Within the organisation, specific themes are used to develop multiple projects, called Labs. At the moment there are six different Labs:
Waag Society follows the method of Creative Research. Creative Research is experimental, interdisciplinary research. Artists, creatives and end users have a central position and a large influence on the final result: Users as Designers. The classic approach of science and the standard model of research and development is enhanced by this method that cross-links arts, culture and science. Creative Research will bring applications that are suited to the needs and possibilities of their users and is related to participatory design, rapid prototyping, practice based research and tinkering. Waag Society has a strong focus to let user groups participate in internet, new media and technology that otherwise have limited access.
Within the organisation, specific themes are used to develop multiple projects, called Labs. At the moment there are six different Labs:
- Creative Care Lab
- Creative Learning Lab
- Future Internet Lab
- Open Design Lab
- Open Data Lab
- Urban Reality Lab
- Wetlab
Prince Claus fund
http://www.princeclausfund.org
The Prince Claus Fund's mission is to actively seek cultural collaborations founded on equality and trust, with partners of excellence, in spaces where resources and opportunities for cultural expression, creative production and research are limited and cultural heritage is threatened.
The Prince Claus Fund supports artists, critical thinkers and cultural organisations in spaces where freedom of cultural expression is restricted by conflict, poverty, repression, marginalisation or taboos. Annually, the Fund grants eleven Prince Claus Awards to individuals and organisations for their outstanding achievements in the field of culture and development. The Fund also provides first aid to cultural heritage damaged by man-made or natural disaster.
The Prince Claus Fund's mission is to actively seek cultural collaborations founded on equality and trust, with partners of excellence, in spaces where resources and opportunities for cultural expression, creative production and research are limited and cultural heritage is threatened.
The Prince Claus Fund supports artists, critical thinkers and cultural organisations in spaces where freedom of cultural expression is restricted by conflict, poverty, repression, marginalisation or taboos. Annually, the Fund grants eleven Prince Claus Awards to individuals and organisations for their outstanding achievements in the field of culture and development. The Fund also provides first aid to cultural heritage damaged by man-made or natural disaster.
LUSTlab
LUSTlab researches, generates hypotheses and makes unstable media stable again. According to LUSTlab, the future of digital media lies in the design of its use. Humanizing the unhuman, bringing the internet down to earth and finding the missing link between the digital and the physical. The outcomes vary from (strategic) visions to new communication tools, man-machine installations and physical products using digital content.
The University Project
The University Project - a discussion of which is available here. Giving some links of alternative schools here - http://sociologicalimagination.org/a-work-in-progress.
The Artful Manager
For four decades now, nonprofit arts and culture organizations have focused on a corporate ideal. Using the mantras of for-profit America--effectiveness, efficiency, professionalism, best practices, change management, accountability--a generation of arts leaders has struggled to graft business basics onto the world of creative expression.
But what if, all along the way, we fundamentally misunderstood what it meant to be run "like a business"? What if our management metaphors actually contribute to the problems we hope they will solve--separateness, disengagement, inflexibility, entropy, and stress?
The Artful Manager seeks a new set of metaphors for the administrative leaders of arts and culture. There is a need for business thinking, to be sure, with an intensity and deftness we have only begun to understand. But there is also an energy beyond money and markets that the artful manager must channel. What if, in the end, the arts organization is not a problem to be managed, but an instrument to be played?
Site launched on July 14, 2003.
But what if, all along the way, we fundamentally misunderstood what it meant to be run "like a business"? What if our management metaphors actually contribute to the problems we hope they will solve--separateness, disengagement, inflexibility, entropy, and stress?
The Artful Manager seeks a new set of metaphors for the administrative leaders of arts and culture. There is a need for business thinking, to be sure, with an intensity and deftness we have only begun to understand. But there is also an energy beyond money and markets that the artful manager must channel. What if, in the end, the arts organization is not a problem to be managed, but an instrument to be played?
Site launched on July 14, 2003.
The Studio for Creative Enquiry (US)
The STUDIO for Creative Inquiry supports atypical, interdisciplinary, and inter-institutional research and outreach projects at the intersections of arts, technology and culture. learn more ...
Glovepie
GlovePIE stands for Glove Programmable Input Emulator. It doesn't have to be used with VR Gloves, but it was originally started as a system for emulating Joystick and Keyboard Input using the Essential Reality P5 Glove. Now it supports emulating all kinds of input, using all kinds of devices, including Polhemus, Intersense, Ascension, WorldViz, 5DT, and eMagin products. It can also control MIDI or OSC output.
foam lab
FoAM is a research group and a transdisciplinary laboratory for holistic and speculative cultures.
FoAM consists of a network of generalists, committed to supporting and developing a holistic culture. Our members include artists, facilitators, gardeners, cooks, technologists, designers, entrepreneurs, writers and scientists from all walks of life.
FoAM's activities arise from the gaps between traditional disciplines, to uncover and strengthen links & interdependencies between them. The activities are developed in three interconnected streams: creative research, collaborative facilitation and archiving. The activites range from research initiatives and residencies, to workshops and coaching, public events and publishing.
All FoAM's pursuits foster cultural resilience, interdependent collaboration and playful curiosity. We are dedicated to supporting and advancing a community of generalists, people who live and work in the interstitial spaces between professional & cultural boundaries, operating under the motto “grow your own worlds”.
FoAM consists of a network of generalists, committed to supporting and developing a holistic culture. Our members include artists, facilitators, gardeners, cooks, technologists, designers, entrepreneurs, writers and scientists from all walks of life.
FoAM's activities arise from the gaps between traditional disciplines, to uncover and strengthen links & interdependencies between them. The activities are developed in three interconnected streams: creative research, collaborative facilitation and archiving. The activites range from research initiatives and residencies, to workshops and coaching, public events and publishing.
All FoAM's pursuits foster cultural resilience, interdependent collaboration and playful curiosity. We are dedicated to supporting and advancing a community of generalists, people who live and work in the interstitial spaces between professional & cultural boundaries, operating under the motto “grow your own worlds”.
CreativeApplications.Net
Aim of CreativeApplications.Net is to bring together applications that challenge the ways how we share and engage with information. By scouting the web, CAN brings you best in creative app development and thinking. CreativeApplications.Net is platform independent. We look at OSX, Windows, Linux, iPhone, Web Apps, Flash, Physical Interfaces, Max MSP development, Processing and many others.
RFID hacking - openpcd.org
Bootable RFID Live Hacking System
The bootable Live RFID Hacking System contains a ready-to-use set of hacking tools for breaking and analyzing MIFARE Classic RFID cards and other well known card formats.
Cocoa for artists
is a project inspired by Processing and MacResearch to promote software literacy, in design, research and the arts. This is a first step in a direction towards making Cocoa, and the programming language Objective-C, more accessible with a focus on the artistic side of application development and the production of new kinds of computer-aided art practice. Furthermore, a key part of why we're developing C4 is to be able to make it easier for people to create innovative new applications, software and experiences which can be easily distributed on a variety of different devices.
Cocoa is a very extensive set of frameworks which are tightly integrated into the hardware of all Apple computers and devices. This integration makes it an ideal language for harnessing the computing power of the computer, or device, so that applications run smoothly and efficiently.
Whether you're building installations or new kinds of artistic software, and you're working on a Mac, Objective-C is the most ideal language with which you can create.
Cocoa is a very extensive set of frameworks which are tightly integrated into the hardware of all Apple computers and devices. This integration makes it an ideal language for harnessing the computing power of the computer, or device, so that applications run smoothly and efficiently.
Whether you're building installations or new kinds of artistic software, and you're working on a Mac, Objective-C is the most ideal language with which you can create.
Syncstarter
In the video art field there are many artworks requiring the real-time synced playback of audio/video.
We develop free and open source digital video syncstarter software to distribute and exhibit multi-channel video artworks requiring synced playback of multiple videos on multiple screens.
From Netherlands Media Arts Institute
Rutt-Etra-Izer
Rutt-Etra-Izer is a WebGL emulation of the classic Rutt-Etra video synthesizer. This demo replicates the Z-displacement, scanned-line look of the original, but does not attempt to replicate it’s full feature set.
The demo allows you to drag and drop your own images, manipulate them and save the output. Images are generated by scanning the pixels of the input image from top to bottom, with scan-line separated by the ‘Line Separation’ amount. For each line generated, the z-position of the vertices is dependent on the brightness of the pixels.
Ideas Tap
IdeasTap: A creative network and funding body for emerging arts talent...
We’re a not-for-profit organisation, bringing young, creative people together and offering cash funding, opportunities and a portfolio to showcase your work
Do you think artists and technologists create things the same way?
Participants give their views & answer the question: Do you think artists and technologists create things the same way? From Rhizome.org [more]
Networked Music Review
“Networked music is music in which we consciously manipulate, transform, or mediate the connections between performing musicians and/or between the composer, performers, and listeners.” Jason Freeman
Networked_Music_Review (NMR) focuses on emerging networked musical explorations made possible by computers, the Internet, and mobile technologies. NMR gathers data about projects, performances, composers, musicians, software and hardware. It includes interviews with artists, articles, papers and reviews. It provides up-to-date information on conferences, workshops, competitions, and festivals. You may comment on each of the blog entries and converse with invited guests about their work.
Networked Performance
In July 2004, Jo-Anne Green and Helen Thorington ofTurbulence.org, and Michelle Riel, Assistant Professor of New Media at California State University Monterey Bay (CSUMB), originated the Networked_Performance blog. It was their intent to chronicle current network-enabled practice, to obtain a wide-range of perspectives on issues and to uncover commonalities in the work.
What the blog revealed at that time was an explosion of creative experimental pursuits made possible by the migration of computation out of the desktop PC and into the physical world and by the continuing advances in internet technologies, wireless telecommunications, sensor technologies and Geographic Information Systems (GIS). In these explorations artists utilized pervasive, ubiquitous computing technologies that are inexpensive, readily available, and most importantly, mobile and wirelessly networked. The blog further revealed that these technologies were being utilized by a growing generation of programming capable artists and artistically minded engineers and computer scientists.
Turbulence
Turbulence is a project of New Radio and Performing Arts, Inc.(NRPA). Now celebrating 15 years, Turbulence has commissioned over 200 works and exhibited and promoted artists' work through its Artists Studios, Guest Curator, and Spotlight sections. As networking technologies have developed wireless capabilities and become mobile,Turbulence has remained at the forefront of the field by commissioning, exhibiting, and archiving the new hybrid networked art forms that have emerged. Turbulence works have been included in theWhitney Museum of American Art's Biennial ('00, '02, '04), and its Bit Streams and Data Dynamics exhibitions; Total Museum of Contemporary Art, Korea; C-Theory, Cornell University; Ars Electronica, Austria; International Festival of New Cinema and New Media, Montreal; European Media Arts Festival, Germany; and theSundance Film Festival, among others.
MeAT research
In MeAT research we are lead by a philosophical discourse centred about embodied interaction. We imagine and make theoretical and practical experiments that explore how technology is enacted as a component of the soma. We also develop strategies for the implementation of enactive technologies and collaborate in our research withTranstechnology : University of Plymouth.
We believe that too much interaction design research has taken a philosophical and theoretical stance that analyses digitally driven systems by means of a rather narrow understanding of sociological or psychological determinants. MeAT’s alternative approach is to seek a revisionist metadesign that is sufficiently subtle in its terms to engage with the open complexity of future discussions of the distributed and enacted human.
We are particularly interested in the theoretical anticipation and design and implementation of new human experiences which are as real, and as integrative, as those which we take to be a natural evolutionary inheritance. We seek to create the means through design for people to participate in the benefits of technology free from the determining constraints of orthodox systems.
Bureau for Open Culture
Bureau for Open Culture is a nomadic institution for the contemporary arts. Our shape-shifting critical practice seeks to re-imagine the art exhibition as a means of social connectivity and learning. We utilize art as a vehicle for initiating relations among individuals, initiating new institutional behaviors by prioritizing the private alongside the public. Exhibitions take shape as installations, screenings, informal talks and performances and occur in parking lots, storefronts, libraries, industrial sites, country roads, gardens and galleries. They respond to topics related to these situations, operating in real time, connecting with real people. In doing so we generate platforms for learning and knowledge production that make ideas accessible, relevant and inviting for diverse audiences. This model encourages overlaps of art, science, ecology, the built environment, philosophy and design. Form, content and site are underlining points of criticality for Bureau for Open Culture.
artzilla
Artzilla.org is dedicated to the development of experimental browser software. Artistic add-ons got rejected on common extension hosts (“useless art”). We collect and exhibit creative works, share code and tutorials (wiki.artzilla.org), and publish news from the scene.
The artzilla.org Team is happy to see that more and more artists use add-ons as their media for artistic expression.
The artzilla.org Team is happy to see that more and more artists use add-ons as their media for artistic expression.
The current core behind artzilla.org is:
Tobias Leingruber (Founding Member)
Jamie Wilkinson (Founding Member)
Greg Leuch (Contributing Member)
Tobias Leingruber (Founding Member)
Jamie Wilkinson (Founding Member)
Greg Leuch (Contributing Member)
FAT Lab
Welcome to F.A.T.
The Free Art and Technology (F.A.T.) Lab is an organization dedicated to enriching the public domain through the research and development of creative technologies and media. Release early, often and with rap music. This is Notorious R&D.
The contents of the site are all in the public domain. You may enjoy, use, modify, snipe about and republish all F.A.T. media and technologies as you see fit.
The contents of the site are all in the public domain. You may enjoy, use, modify, snipe about and republish all F.A.T. media and technologies as you see fit.
Access Space (Sheffield)
Access Space is the UK's longest running and most sustainable free, open access media lab. At Access Space, people interested in art, design, computers, recycling, music, electronics, photography and more meet like minded people, share and develop skills and work on creative, enterprising and technical projects. We operate at a low cost with a low carbon-footprint, because we only use recycled donated computers and free, open source software.
We run focused drop-in activities and support sessions as well as one off workshops - see 'Regular Events' and 'Coming Soon'. We also have opportunities for volunteering, hosting your own events or group meetings, registering a web domain, visiting and taking part in exhibitions and arts events and taking part in projects that can lead to qualifications.
Access Space
Unit 1, AVEC Building,
3-7 Sidney Street,
Sheffield
S1 4RG
Phone: 44 (0)114 2495522.
Fax: 0114 2495533.
We run focused drop-in activities and support sessions as well as one off workshops - see 'Regular Events' and 'Coming Soon'. We also have opportunities for volunteering, hosting your own events or group meetings, registering a web domain, visiting and taking part in exhibitions and arts events and taking part in projects that can lead to qualifications.
Access Space
Unit 1, AVEC Building,
3-7 Sidney Street,
Sheffield
S1 4RG
Phone: 44 (0)114 2495522.
Fax: 0114 2495533.
Free Art Schools AN article
Continuing on free art schools, click link above for an article in A-N. Included here are the links, made by Pippa Koszerek:
Related articles:
'The Cédilla that smiles' by Martin Patrick. Read on »
'The unnatural order of things' by Terry Smith. Read on »
'Edu-Factory Conference' by Robyn Minogue. Read on »
'The Cédilla that smiles' by Martin Patrick. Read on »
'The unnatural order of things' by Terry Smith. Read on »
'Edu-Factory Conference' by Robyn Minogue. Read on »
Alternative art school profiles by Pippa Koszerek
Department 21»
Elements MA »
The Free School »
Hedgeschoolproject »
The Islington Mill Art Academy »
The New International School »
The Parallel School of Art »
The Public School »
Department 21»
Elements MA »
The Free School »
Hedgeschoolproject »
The Islington Mill Art Academy »
The New International School »
The Parallel School of Art »
The Public School »
Independent Art School content
Independent Art School conference »
ARTSCHOOL / UK »
Direct Weekend »
Tate Teach-in »
Long Weekend »
Independent Art School conference »
ARTSCHOOL / UK »
Direct Weekend »
Tate Teach-in »
Long Weekend »
The free school
We see the position of the Free School as a valuable alternative space, but we in no way see this as a substitute for publicly funded education. In fact we see education accessible to all and at any time of life as a vital part of society, the resources for this should be controlled by all for the benefit of all.
So far there have been a couple of online discussions about this ‘Moving Towards a Manifesto’ and ‘What we are, what we do and what this blog is for’.
New Media Scotland
New Media Scotland is a national development agency fostering artist and audience engagement with all forms of new media practice.
Alt-W
Alt-W
Initiated by Scottish Screen in 2000, the Alt-w Fund is for practitioners based in Scotland to make and develop new artworks, devices and creative applications that challenge the notions of what networked or web-based digital creativity can be.
The fund strongly encourages applicants to explore experimental and interactive practice, make use of technology as both platform and medium, and recognise the changing role that digital culture has in our society.
DRIFT is our exploration of sound art and experimental music through audio editions, streaming, podcasts, broadcasts and live events. DRIFT provides a platform for artists and producers from a broad spectrum of disciplines and varying modes of practice from Scotland and beyond.
The University of Edinburgh's Inspace is home to a joint research partnership between the School of Informatics and New Media Scotland.
Inspace is a laboratory that explores the cultural significance of informatics and new media practice.
The fund strongly encourages applicants to explore experimental and interactive practice, make use of technology as both platform and medium, and recognise the changing role that digital culture has in our society.
DRIFT is our exploration of sound art and experimental music through audio editions, streaming, podcasts, broadcasts and live events. DRIFT provides a platform for artists and producers from a broad spectrum of disciplines and varying modes of practice from Scotland and beyond.
The University of Edinburgh's Inspace is home to a joint research partnership between the School of Informatics and New Media Scotland.
Inspace is a laboratory that explores the cultural significance of informatics and new media practice.
Islington Mill Art Academy (Manchester)
About:
Islington Mill Art Academy is a free self-organised art school based in Manchester, UK. It was set up in 2007 by a group of art foundation students, dissatisfied with the quality and standards in University fine art courses open to them at that time.
The Academy exists to experiment with what an education in art can be, where it can take place and how it can be paid for. It is open to anyone who would like to be an artist and who is interested in taking responsibility for, and direction of the way in which they intend to do this. The artists in the group take all of the decisions related to their personal learning process and put these decisions into practice themselves.
The group invites visiting artists to talk about their work and to give feedback on the work of artists from the Academy on a regular basis. Academy artists organise residencies and research trips to other parts of the UK and abroad for all members of the group. In 2008, we visited Glasgow, Bristol and Sheffield and held residencies in Berlin and the Lake District.
Islington Mill Art Academy
Studio 101
Islington Mill
James St.
Salford
Greater Manchester
M3 5HW
+44 (0) 7917714369 || artacademy(at)islingtonmill(dot)com
The Free University of Liverpool
Mission Statement
THIS IS A PROTEST!Higher Education is a right for all not a privilege for the few. It is on this basis the Free University of Liverpool is committed to FREE education for any student who wants to study with us. At the Free University of Liverpool we believe that critical thought and action are at the heart of changing the world we live in. With this in mind we support, teach about and practice cultural activism. We believe in the strength of intervention, in the necessity of interruption and the efficacy of interference in the powers that seek to privatise and instrumentalise education. The current cuts the ConDems announced are promising to ruin civil society in the UK. This is the last straw! We will not sit here and take it any more. We will rise up and educate each other and ourselves to FIGHT BACK!
We are interested in those who wish the world were otherwise and are willing to take steps to make it otherwise. Students wishing to learn with us will take a Foundation Degree: a six month introduction course to changing the world or Bachelor of Arts in Cultural Praxis: a three-year course, taught on the ground in Liverpool by a dedicated team of cultural activists, educationalists and cultural workers with experience and formal qualifications. The Foundation Course starts in October 2011 and the BA in Cultural Praxis starts in October 2012. Lectures, seminars and workshops will form the core activities of the university with equal weight given to the power of words and the power of action. Praxis is our watchword.
These courses are validated by the blessing of leading thinkers, writers, artists and educationalists, all of whom have contributed to the course by way of interviews and lectures. They believe, like we do, that higher education is a right for all not a privilege for the few.
The Free University of Liverpool is run cooperatively by The Institute for the Art and Practice of Dissent at Home (Dr Lena Simic and Dr Gary Anderson) and Dr Lorena Rivero de Beer.
Really Free Art School
In light of the current arts cuts and university fees issue, I thought I'd post a few on free arts courses / organisations. Here is the first:
A not really free school is one that comes with a price tag so high that most will never consider attending, whilst those that do will spend a good chunk of their lives working to repay the bill instead of living. And yet it is all too easy to say this. It would be mistaken to think that education would be really free if it simply didn’t cost anything to receive. For whilst the price of attendance has been slowly rising, something far darker has been going on. The learning process has been completely transformed from within – and so even if we were to break open the gates to the ivory tower, what we would find inside might be little more than the training program for our future life at work, The keys to our own dungeon.
Now this all seems rather bleak, and of course it’s not entirely true, there is some ‘useful’ knowledge still lingering in the nooks and crannies of academia, should you be lucky enough to hunt it down. There are supposedly some good jobs out there too, if you are lucky enough to get them. How long though, before the last of this is culled? And do we want to wait around for this to happen? Let’s not be naive about the aims of those funding, running and legislating the so called ‘schools’ and ‘universities’:
Like so much in life, we can’t rely on those in charge to give us an education that suits our needs and interests. Just moments ago we saw a world renowned philosophy department axed for making ‘no measurable contribution’ to its university (read: generating just 52% of excess revenue after paying for itself, rather than the required 55%). What has generated so much hype recently has been the rise in the cost of education, the real hype however is to be found in the cutting of almost all teaching budgets – what education will be left even if we can pay for it? That’s right, you guessed it, the education that ‘the market’ wants. ‘The market’ of course being young, job hungry and soon-to-be-indebted (not forgetting the inevitable minority of ‘luxury consumers’, packed off to elite institutions, trained to rule rather than to serve).
It seems important then to not just demand a free education (from whom, lets remember, would we be demanding this?), but to create a really free school. One that does not aim to ‘add value’ to your employable persona, or equip you with valuable ‘skills’ for a life of drudgery and obedience. Instead one that will de-school you – not to know your place, but to make it along with those around you. We hope that in this space, aside from the fact that you will not spend one penny inside these doors, you can also come and engage in a collective learning process directed by your own desires, ideas, questions and problems. We hope that here knowledge and skills will not simply be transmitted – but created, because:
Really Free Art School
The Hand and Racquet – 48 Whitcomb Street, London, WC2H 7HA
What is a really free school? Perhaps its easier to explain what a not really free school is…A not really free school is one that comes with a price tag so high that most will never consider attending, whilst those that do will spend a good chunk of their lives working to repay the bill instead of living. And yet it is all too easy to say this. It would be mistaken to think that education would be really free if it simply didn’t cost anything to receive. For whilst the price of attendance has been slowly rising, something far darker has been going on. The learning process has been completely transformed from within – and so even if we were to break open the gates to the ivory tower, what we would find inside might be little more than the training program for our future life at work, The keys to our own dungeon.
Now this all seems rather bleak, and of course it’s not entirely true, there is some ‘useful’ knowledge still lingering in the nooks and crannies of academia, should you be lucky enough to hunt it down. There are supposedly some good jobs out there too, if you are lucky enough to get them. How long though, before the last of this is culled? And do we want to wait around for this to happen? Let’s not be naive about the aims of those funding, running and legislating the so called ‘schools’ and ‘universities’:
“We are in a period of considerable social change. There will be unrest, but we can cope with the Toxteths… but if we have a highly educated and idle population we may possibly anticipate more serious conflict. People must be educated once more to know their place”- Department of Education official in a leaked secret report, 1983
Like so much in life, we can’t rely on those in charge to give us an education that suits our needs and interests. Just moments ago we saw a world renowned philosophy department axed for making ‘no measurable contribution’ to its university (read: generating just 52% of excess revenue after paying for itself, rather than the required 55%). What has generated so much hype recently has been the rise in the cost of education, the real hype however is to be found in the cutting of almost all teaching budgets – what education will be left even if we can pay for it? That’s right, you guessed it, the education that ‘the market’ wants. ‘The market’ of course being young, job hungry and soon-to-be-indebted (not forgetting the inevitable minority of ‘luxury consumers’, packed off to elite institutions, trained to rule rather than to serve).
It seems important then to not just demand a free education (from whom, lets remember, would we be demanding this?), but to create a really free school. One that does not aim to ‘add value’ to your employable persona, or equip you with valuable ‘skills’ for a life of drudgery and obedience. Instead one that will de-school you – not to know your place, but to make it along with those around you. We hope that in this space, aside from the fact that you will not spend one penny inside these doors, you can also come and engage in a collective learning process directed by your own desires, ideas, questions and problems. We hope that here knowledge and skills will not simply be transmitted – but created, because:
“We learn nothing from those who say “do as I do”. Our only teachers are those who say “Do with me”, and are able to emit signs to be developed in heterogeneity rather than propose gestures for us to reproduce”– Deleuze
Artsadmin
Artsadmin makes art happen. Our vision is to be an arts lab for the 21st Century for the creation of performance, site-specific and interdisciplinary work, where the innovative, experimental and unusual are nurtured.
We do this by
Artsadmin is a registered charity and receives around 50% of its annual operating budget from Arts Council England as a regularly funded organisation. Many of our projects and activities are only made possible through additional support from trusts and foundations and other sources.
We do this by
- Discovering and developing artistic talent and supporting artists at all stages of their career
- Responding to the creativity of artists and using our expertise to help them realise ambitious ideas
- Creating safe and supportive spaces for artistic experiment, risk-taking and development
- Being truly collaborative; sharing knowledge and resources and creating meaningful partnerships and networks
- Responding to the changing environment we live in; being a leader in the arts for work that addresses the issue of climate change and finding ways to reduce the environmental impact of the arts
Artsadmin is a registered charity and receives around 50% of its annual operating budget from Arts Council England as a regularly funded organisation. Many of our projects and activities are only made possible through additional support from trusts and foundations and other sources.
LADA
The Live Art Development Agency works to support and develop the Live Art sector, its practices, discourses, infrastructure and audiences.
The Live Art Development Agency offers Resources, Professional Development Initiatives, and Projects for the support and development of Live Art practices, and critical discourses in the UK and internationally.
The Agency is committed to supporting the high risk artists, practices and ideas of contemporary culture and particularly the practices of emerging artists, and artists from culturally diverse backgrounds.
The Agency’s three key areas of activity - resources, professional development, and projects and initiatives - are informed by the guiding principles of working strategically, in partnership, and in consultation.
The Live Art Development Agency is a member of Live Art UK, the national network of Live Art promoters.
UK SoundMap
What is the UK SoundMap?
The UK SoundMap is a new community-led survey in sound of the acoustic landscape ('soundscape') of Britain.
You can help answer these questions:
You can help answer these questions:
- What does the UK sound like today?
- What impact do these sounds have on our lives?
The SoundMap is a partnership project of the British Library and the Noise Futures Network. It uses widely available mobile technology in a novel way to capture and aggregate research-quality audio samples. Your recordings will be studied by experts from the Noise Futures Network and we shall post an overview of the research results once sufficient data has been collected and analysed.
Why collect soundscapes?
Britain’s sonic environment is ever changing. Urbanisation, transport developments, climate change and even everyday lifestyles all affect our built and natural soundscapes. The sounds around us have an impact on our well being. Some sounds have a positive or calming influence. Others can be intrusive and disturbing or even affect our health. By capturing sounds of today and contributing to the British Library’s digital collections you can help build a permanent researchable resource.
What area does the UK SoundMap cover?
The UK SoundMap covers the entire United Kingdom of Great Britain and Northern Ireland. It was launched in July 2010 with a pilot survey based on the Sheffield metropolitan area.
How many recordings may I contribute?
You may contribute as many recordings as you wish.How do I take part?
Please read the full instructionsDCA
Today, the European Commission and the DCA consortium, comprising 25 partners from 10 EU member states and the 2 associated countries, Croatia and Iceland, have officially launched the project Digitising Contemporary Art (DCA) initiating a significant increase in the presence of contemporary art in Europeana, the single access point to Europe’s cultural heritage. Over 30 months 21 museums and art institutions will digitise approximately 27,000 contemporary artworks and 2,000 contextual documents, making them available through the Europeana portal. With the co-funding of the European Commission under the CIP-ICT PSP programme and the commitment of the 25 partners, the DCA project aims to create high-quality digital reproductions and assure the long-term preservation of and online access to such reproductions and their data. To support similar future digitisation projects, it will also publish guidelines and documentation on best practices regarding the digitisation of contemporary art.
NMM
NMM is an annual international media art festival taking place in Norrköping, Sweden. The festival premiered in 2006 and is devoted to innovative works and projects in electronic art, media, music and visualization. NMM is arranged by the non-profit organization Resistans.
Monoskop
Basically the question behind Monoskop was: what has actually happened in art and technology field before we arrived here? It was 3 years ago and i was a member of Burundi media lab in Bratislava. Educational structures in Slovakia don't really offer very much from the history of this field, and there is neither a lot of literature covering eastern and central european region.
So the wiki was set up and started to be filled with information from oral histories, internet research and personal experiences. I have to say that from the beginning the focus was put especially on social history of media art, including groups, collectives, communities, events, and institutions. So far there has not been put much effort to cover theoretical discourse, neither technical or technological issues. The backbone of the structure is therefore list of cities.
From the start it was a project with open participation, so far circa 40-50 people edited it - from SK, CZ, BG, NL, BE and other places. It offers a resource for educational purposes and research, and also serves as a contact list.
When talking about globalisation, and media art memory we should not forget the story, the media cultures that give birth to art. We should not forget the production situations, contexts, networks, strategic alliances, platforms forming dicussions, access, creative space and production facilities where art is created. Artists very rarely work outside social and institutional network
NOMAD
The National Organization of Media Arts Database (NOMAD) is to become a comprehensive and current body of literature on the evolving area of Media Art within tertiary education. NOMAD will provide a social network through Web 2.0 technology that will act as a platform for the creative exchange of ideas, information, curricular models and best practice solutions from across this continually evolving field of study.
The creation of such a community will serve the purpose of expanding interdisciplinary research on a national level. The data gathered will develop a body of information for promoting and facilitating a knowledge base on the proliferation of media/electronic art through collaboration between academics and media artists. Such collaborations have the potential to create hybridized knowledge beneficial to emerging areas.
Emerging technologies affect all areas within the arts and in turn other disciplines across the universities. The ability of art to develop inter and trans-disciplinary approaches across these areas is increasing rapidly. This scoping study is paving the way for participation in the world of science, culture and technology. Media/electronic art is continually re-delineating its definitions of materials and contexts within the new modalities in which it operates.
Monoskop/log
a very good resource for texts on techno-culture / arts-sci, media etc:
Monoskop/log
Living archive of writings on art, culture and media technology
International Streaming Festival, The Hague
About the Streaming Festival
The Streaming Festival is an art event for independent artists exhibiting unconventional audiovisual art from all over the world.This event takes place once a year.
In addition to this, every month a video program is streamed online. These programs each have their own theme and concept and are composed by guest programmers and our partners.
Non profit
There are no submission fees asked from artists, nor do visitors have to pay entrance tickets.To participate and to view the festival is completely free. The festival is a non-profit project to encourage the understanding of audio visual art and one of its main goals is to support emerging artists by offering the opportunity to exhibit their works on an unique platform.
The Streaming Festival has been developed and organized by the Isfth foundation for audiovisual art, based in The Hague, The Netherlands
Impakt (Utrecht)
The Impakt Foundation focuses on presenting and stimulating innovative audiovisual artsin an interdisciplinary context. To this end Impakt organises the annual Impakt Festival and year-round Impakt Events; short projects centering a certain theme, movement, or artist. It also launches annual net.art projects on its webgallery Impakt Online (www.impaktonline.nl). Beside this, Impakt runs the production house and residency programme Impakt Works. Raising Impakt is the educational programme for schoolkids and students.
STRP (Eindhoven)
STRP Festival is one of the largest art & technology (e-culture) festivals in Europe, that fuses music art and technology. The multidisciplinary program is a mix of a 360- degree experience with adventure which appeal to a wide audience. At STRP there are projects of young game designers next to major works from the international art circuit and experimental live cinema next to succesful pop artists and DJs. At STRP you find interactive art, light art, robotics, concerts, DJs, theatrical and dance performances, experimental music, interviews, discussion, live cinema, films, lectures, video art, animation and workshops.
Athens Video Art Festival
Athens Video Art Festival, the international festival of digital arts and new media, offers to artists from around the globe the opportunity to present their artistry through the open call for submission to its annual edition that is going to take place during springtime of 2011!
NODE
NODE - Forum for Digital Arts
The purpose of NODE is to facilitate the exchange between art, design and engineering in interactive and generative media. The 'NODE - Forum for Digital Arts' emerged in 2008 from an initiative of associates of MESO who at the same time had been developers and users of the graphical programming language vvvv.
At first, NODE was meant to support the community of people using vvvv to create artistic and creative software projects, but it quickly changed into an international forum for knowledge exchange between designers, artists and engineers of various fields believing in the powers of programming and digital technologies. NODE08 turned out to be a one week-long rush of discussions, theoretical and practical lectures and workshops, artist presentations and events.
Microwave Festival
Microwave Festival began in 1996 as an annual video art festival of the local video art institution Videotage. But as technology progressed and became more accessible, video art slowly evolved to involve other media; thus Microwave began to embrace the wider range of new media art. As the first and only art festival in Hong Kong dedicated to new media art, Microwave has steadily grown into a well-established festival that brings cutting-edge works to provoke thought in the technological hub that Hong Kong is every year.
transmediale Berlin
transmediale presents and pursues the advancement of artistic positions reflecting on the socio-cultural, political and creative impact of new technologies, network practices and digital innovation. As a festival aiming to define the contours of contemporary digital culture, it seeks out artistic practices that not only respond to scientific or technical developments, but that shape the way in which we think about and experience the technologies which impact virtually all aspects of our daily lives. As such, transmediale understands media technologies as cultural and aesthetic techniques that need to be embraced in order to comprehend, critique, and shape global societies.
The festival includes exhibitions, competitions, conferences, film and video programmes, live performances and a publication series called 'transmediale parcours'. Moreover it cooperates with club transmediale (CTM), which deals with electronic music and club culture.
transmediale is a project of the Kulturprojekte Berlin GmbH, in cooperation with the House of World Cultures and funded by the German Federal Cultural Foundation.
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